Cities skylines disable pocket cars. In Cities Skylines without mods, I fixed pocket cars, gridlocks and too many passengers in transportation stops caused by an influx of tourists visiting Noyou. Cities skylines disable pocket cars

 
In Cities Skylines without mods, I fixed pocket cars, gridlocks and too many passengers in transportation stops caused by an influx of tourists visiting NoyouCities skylines disable pocket cars  If you want to prevent your cims from using pocket cars, and spawning and despawning their cars in ridiculous places, then enable the option in TM:PE called: 'Enable More Realistic Parking'

their are only vehicles from the services building . Can we please have car ferries in Cities:Skylines? These can transport cars, buses, biofuel buses, passengers (fewer than regular ferries), herses. So I put in a. Explore new maps and share save games. Island cities would be more relaistic. . Parking is such a huge issue in cities, and pocket cars really shouldnt be a thing. Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. While it does not fix the cause of why cars are doing this, it at least quells the issue of having cars left abandoned everywhere for the most part. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. It was made to prevent car accidents from happening ever again and allowing perfect driving for cars to prevent reckless drivers. 1 day ago · Cities: Skylines 2, for example, pays more attention to cars and drivers in its simulated world, and fans love it. Move the subway station onto a separate road away from the intersection. By extension, the ‘pocket cars’, the mechanic which meant citizens would appear to simply carry their car around with them, has changed completely. Similarly cims will bail out of their car in the middle of traffic if there is no parking space near their destination. Often these cars will drive a couple of meters down the road or drive around the block. #8. jún. Cities: Skylines City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment Mrbowdn •. • 25 days ago. 66. #8. Second, I'd like to disable collisions between monorails on opposite sides of the line. I think this is what is happening here. Spawning pocket car and zooming home 2. hello together. "Pocket Cars" and Realistic Parking in Cities Skylines What if I had a pocket car? The things I could do. Last edited by BucketBrain ; Feb 15, 2022 @ 1:30pm. Whether you want it too look like a car ferry is just a graphical issue. Tips for how to use these roads. On top of this, the vehicle limits are very low, at 16k. #3. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. people walking on highway. Maybe it is just me. 1-f3 What expansions do you have installed? After Dark, Snowfall, Mass Transit, Green Cities Please explain your issue is in as much detail as possible. New Tunnel exit + pocket car 1 no zooming home. When a cim makes it destination, it gets off the map and is no longer simulated. If you disable despawning cars will not despawn and if you keep it enabled they will despawn as normal. r/CitiesSkylines2. Find the mod in the list and check the box. Can I disable default vehicles? like default train and bus. I know I've skimmed through some discussion somewhere that had more info, I just can't remember where. imnotgood42 • 12 days ago. I go along and zone a block of the size I want, then skip a similarly sized block, zone one, repeat. I first discovered this issue yesterday but after some more testing, I believe this is a bug. You must log. Welcome to Elandstad, Netherlands. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. . . . But be carefull this brings a few other problems like cims need dedicated parking spaces in areas with a high throughput (commercial or other attractive areas in your city. WRX02227 • Additional comment actions. 10. Then whenever your mods disable themselves, copy the backup and put it back in the folder. ) Above, in your skip. If you indeed have the Hide Crosswalks mod enabled, than they should be gone, both visible as functional. Car ferries- considering that this DLC will need to disable pocket cars, now's the chance to add car ferries. This is how the game works. Second, I'd like to disable collisions between monorails on opposite sides of the line. Very early this morning I learned you can make trees using gravel roads and gravel road bridges. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. This (and the disabled traffic despawn) are the only options i use and i don't have problems. This is mandatory step for. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. This workshop object is a fork of AVO version 1. 10. I think it is called "advanced parking AI" or something along those lines. Highlight the area you want to change. Thanks on advance :)Here's where to find the log depending on your operating system. there is no single one mod to delete traffic, but you can go at it bit for bit. But seriously its the same thing where train tracks and the airplane and ship paths meet the edge too. Extend the functionality of metro with new UI menus. Select the pavement path. My first European build and holy heck the support from the dutch community and skylines community as a whole on this project has been unreal. Best. I wish you could remove it with districts (but there is a very amount of options). dedicated turning lanes and asymmetric roads. Cars prefer to park along street, but they will park in parking lots if there is no street parking available. New Tunnel exit + pocket car 2 no zooming home. ) Lynxes_are_Ninjas • 26 days. If a free parking space lies in the close vicinity where cims want to get rid of their car everything is fine. teh_m • 6 yr. Turn Off Option for Disappearing cars! Leermeister Mar 14, 2015 Jump to latest Follow Reply You know i would like a real hard mode option to turn off. Hi All, At this stage I'm pretty sure that this is some kind of bug. u can see the video @. Join. The flickering things may be caused by Time warp if you have it. Busses going in perfect circles on straight grids, always making right-hand turns, covering 100% of the area of my 7500 Cim population city. This is Metro Overhaul Mod version 9. When roads are made with only cars in mind, you get bigger social inequality (people _need_ to buy cars, and some can't afford cars), you get big sprawls, you get cities that are not pedestrian/cycle-friendly. It isn't enabled through the in-game gui menu that allows you to alter intersections and stuff, you need to go into the game options and select the TM:PE tab. The correct term is pocket cars LOL. When you add in "more vehicles" the game is well beyond its normal limits and increases the number of cars massively, so its takes it some time to process. jyssys • Additional comment actions. Here you can enable realstic parking and poket cars are gone. Optimised Outside Connections. Without stairs or disabling the verification process. Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. I'd like to know if you came across a mod that would decrease the frequency of trucks/cars because a) It feels stupid and wrong building ringroads and massive intersections for towns of 10,000 inhabitants. 1 / 2. But that depends on the size of the city (more cims -> more cars -> more paths to. and when they finish their break the car appears from nowhere. . Toggle signature. This patch will DISABLE pocket cars from regular ferries and allow for the car ferry patch to be added. Cars are like Pokémon, in cities Skylines. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. No expansion required. This mod let you customize various options about vehicles. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. If you haven't already, go ahead and subscribe to some of the awesome vehicles available on the workshop. garbage trucks and small delivery trucks. (look carefully, sometimes the person exiting and entering wear the same clothes but check their names). Join. Cities: Skylines. #2. 17 votes, 12 comments. You know i would like a real hard mode option to turn off disappearing cars. Select the node which has the crosswalk on, and select the corresponding icon. Originally posted by macluk: there is one option before you gave it up - if you have Move It mod - load your city with More Vehicles mod, save your city layout, props buildings, roads, trees, using that mod's export option, and start a new map without More Vehicles, import that layout (if you use the same map, choose restore option, it will. Explore new maps and share save games. The greatest thing is that the mod allows you to disable all one type of vehicle and. You could reduce the number of people in the building or give the building it's very own dead end road to allow people to get out or in their cars at their own pace. Cities: Skylines City-building game Gaming. they walk over to where the car is, and then spawn the civilian traffic from the making a mess on highways. Your cims have them, and YOU can take them away! Th. My personal advice though is to use 4x4 for commercial, industry and high density residential and do 2x2, 2x3. there are mods to eleminate fires = no more fire trucks. TM:PE – Manage your traffic in much more detail, and better fix the issues with the game's traffic AI. Cities: Skylines City-building game Gaming. 2. and how to take lane control and force traffic to use all lanes on the roads and highways. Show hidden low quality content. They will drive up to the bus station. r/CitiesSkylines. Nefai • 4 yr. Cities: Skylines. Ok, go to your district tool. Feb 19, 2015 3. So if you get a chirp about crime in a particular neighborhood, you should be able to click on the chirp and it takes you to that neighborhood. subscribers . Edit; move the train station and metro to the street below. I know there's a realistic population mod available, but I don't know the details of it. #4. ### mods list ###. The network pieces work though. By itself, this bug - although ugly - is not that bad, as those cars are not concerned by traffic until the next intersection. The train and metro being so close to the highway and have a direct route to the highway will cause passengers to pull out pocket cars, because from there that would be the quickest route. This patch will DISABLE pocket cars from regular ferries and. Turning it off means that every car in your city will stay in the game until it reaches its destination or leaves the city. What your seeing there is normal, i've seen that in almost every save that i have, that's at the edge of the map where tourists and people are entering your city, i've seen some people create bus stops and train. ago. Instead, think of origin and destination points of traffic and what links them. The population meter starts going up but no cars or walking citizens ever show up on my streets. In the game Cities: Skylines, the phenomenon where cars disappear when there is no available parking space is commonly referred to as "pocket cars. Don't bother with this mod. FoxIronBurner • 2 yr. Even if you don’t disable pocket cars, it’d be great for. Add depot functionality for more realism. . Just got this weird glitch where a number of vehicles (I observed a few police cars, sedans and trucks) became immobile. Play the Game without Vanilla Assets. Cities: Skylines City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. From its release to January 2004, it was produced at the Nissan Oppama plant in Yokosuka City, Kanagawa Prefecture, but since January 2004. Every time an update is released for the base game. Parking AI - Check Enable more realistic parking. ago. I imagine this is more taxing on the computer. roadside bus stops. The Parking AI is a feature of TM:PE that significantly reduces the incidence of "pocket cars". This (and the disabled traffic despawn) are the only options i use and i don't have problems. If a car ferry docks at a passenger ferry wharf, cars will not be loaded/unloaded. NISSAN FAIRLADY Z (Z33) Created by Tommy V Kochiya. Big Bad Nonja. I only put one block in each areas and not in a big cluster as they tend to complain about not having enough customers. A tip that helps avoid the reset is to use the mod. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. #5. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. TM:PE will stop this or you could use TM:PE to ban cars only but they may end up doing it just around the corner instead. In this video, I'll be showing you how to use the Vehicle selector mod. I would do that by building a road that connects to the large road and putting a stop sign up on the local road. An efficient public transport network takes hundreds of cars off the streets. Cims will need to find a free parking space to leave their car then, and they won't spawn a car, they'll need to reach their own parked one instead. My one train station close to my tourism district is set to allow Intercity Trains. Highlight the area you want to change. Seems like it's a never ending pile up of pocket car spawning tourists that block imports and returning export vehicles forever. Here is a picture. they walk over to where the car is, and then spawn the civilian traffic from the making a mess on highways. Same goes for graveyards. This is the smallest over the road pedestrian crossing you can build. There's no way an industry would use that many vehicles. Be warned though you will need new parking lots. Broken mods in Cities Skylines can be one of the most frustrating parts of playing modded Cities Skylines. ) For the general case of a square of side 𝓁, the zoneable area is (𝓁-2)²-max (0, 𝓁-10)²—the area inside the road minus the area in the. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Nexusdog. It will take some time for vanilla citizens to disappear from your. You can use Ctrl+F to search this guide (Mac users: Cmd+F). ago. Looks kinda cursed but idk, there might be a fantasy map out there in need of something like this 🤔. 16 feb 2020, ore 13:13 I cannot find an option in that mod to ban private cars #3. You can disable day/night cycle in gameplay settings and the days still tick by. . #8. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Then make sure the road patterns aren't making things worse by causing bottle necks with cars jamming up all trying to get off at the same time. ) to stay on line (disable lane changing), traffic congestion will be much better. close by to prevent tourists from whipping out their “pocket cars” to drive around your city. Any way to disable the QT target "cancel" SFX introduced in 3. I've also banned cars from a lot of the through routes (using TMPE), and banned parking almost anywhere, so this combination seems to work. The game for iOS/iPadOS/tvOS/Android should meet the following requirements: - iOS 15. Use recycling centers if possible and. garbage trucks and small delivery trucks. 2. 12. There is a mod that will let you disable dummy traffic & play with spawn frequency of cargo traffic (trucks, trains, planes & ships), It's optimised outside connections i think, I just shut down my game for a bit, So i can't check yet, but i will confirm it shortly when i reload. 1. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. But without really good transport links this can cause issues. This community wiki's goal is to. mikelleh63. grapplehoeker (Banned) Dec 3, 2016 @ 6:32am. can you guy have me ? Thanks !Example is a very high throughput to the bustation. Just wanted to make sure I'd done everything I needed to completely stop pocket cars. You're not doing anything wrong. " and add "--no workshop --disableMods". (Because every cim has a pocket car) With enabled enhanced parking ai the game additionally needs to calculate a path from start to car and from car to destination. Having car ferries distinct from passenger ferries will allow car free islands Police stations plopable in car free zones which use police motorbikes Decide which vehicles can use car-free zones- (vespers? e-bikes? motorbikes? bikes? hello together. CyberVibes Apr 4, 2022 @ 11:35am. No replayability value. This will force trucks onto that road. i just had a 1 second empty file and named it all the different names of files. The reason is that cims do not care much about parking spaces. Tutto Discussioni Screenshot Immagini Trasmissioni Video Workshop Notizie Guide Recensioni. Originally posted by grapplehoeker: Don't think of a section of road. You could disable them all, then select the one you want to happen from terraforming menu and let your cat do the clicking. r/CitiesSkylines. You can also disable pocketcars with Traffic manager. It will trigger the flying car glitch. Cims will just walk right into accident and die. So it would seem it support for playing MP3's from a folder could be added to "Cities Skylines" without having to pay licensing fees. There are two types of stops: end-of-line stops and stops where Cable Cars can pass through and continue to further stops. COMPATIBILITY WITH TM:PE I play Cities:Skylines using Traffic Manager:President Edition, and I always have its "Disable (Congestion) Despawning" option set to ‘disabled’. Cities: Skylines City-building game Gaming. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Only way to get rid of pocket cars is using the realistic parking option, it's not as bad as you think. If you’re mass transit is up to par, then it’s feasible. • 6 yr. By: OneJasonBradly. Here are some examples of this behaviour and how rebuilding the path fixed the problem for me: Spawning pocket car and zooming home 1. You can see nearly all environmental information about any building you select, including level up requirements, detriment. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. BUT, if there is a traffic jam at the next interesection and the road section the cars want to drive into is already filled,. i made a service area for the highway with some parking lots, benches, toilets and so on. their capacity is quite low so I wanna disble them to not to show up in the game. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. AFAIK that only tops cars that are driving through that district to get somewhere else. If a car ferry docks at a passenger ferry wharf, cars will not be loaded/unloaded. and how to take lane control and force traffic to use all lanes on the roads and highways. Jump to latest Follow Reply. cims will take out pocket cars in the middle of traffic, including in the middle of roundabouts and junctions, if there was no available nearby parked car to use. Pocket Cars, HOW? Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. when they arrive from a train leave the station and them magically spawn a car. As of today, you may get a Cim driving past his home,. So if I want to keep private vehicles out of an area, how do you do it? I've tried banning cars on the roads leading into my industrial area, say, to try to force them to use transit and lessen the burden on my heaviest traffic area and they walk over the road they can't drive on and get into their cars on the other side, like they have their car in their pocket, I guess. #14. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. Car ferries- considering that this DLC will need to disable pocket cars, now's the chance to add car ferries. Hi guys, was wondering if there was an option to ban cars parking on streets? I've noticed in some districts and streets traffic is a little big more of a problem because of how condenses the roads are. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. - Car Ferry functions (outside connection car ferrys could allow real island Maps w/o cheaty underground highways - small excursion ship that transports tourits on set-up lines like sightseen busses. Most people will disable despawning in order to up the traffic management difficulty. u can ban the private cars in certain zones by disconnecting the roads from other part of the city . (Doubt this is your issue, would be a very weird coincidence vehicles of multiple types despawn at exactly same point of a road) 1. While citizens (pedestrians) get 64k. Having said this I also have seen many occurrences of pocket car users. TMPE's improvement removes "pocket cars" but instead of spawning out of their pocket a car will spawn in a nearby parking space. The tourist really love to bring their pocket car in their luggage. My last cities have been around 20-50k population and I never had any problems with parking. Moderator. Step 1. Well because things in Cities: Skylines tend to fall down like a house of cards, or a domino train. Linux Troubleshooting Guide. #3. Todo Discusiones Capturas Artwork Retransmisiones Vídeos Workshop Noticias Guías Reseñas. yes, with the advanced vehicle options mod. Reply. Cities: Skylines City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment [deleted] • Additional comment actions. Achievements list for Cities: Skylines 2 and a glimpse into possible new mechanics. More likely its people entering and others exiting the building. It could probably be done with just making two cars in intersection stuck for a moment (if you disable dispawning) and that would simulate car crash. I would do that by building a road that connects to the large road and putting a stop sign up on the local road. Games like this need to have the option to disable any and all limits. i made a service area for the highway with some parking lots, benches, toilets and so on. Taddl 11 mrt 2015 om 17:35. circle at intersections (for specific roads) continuous median (for specific roads)Hi All, At this stage I'm pretty sure that this is some kind of bug. there are mods to supply comerce and industry with goods = no more delivery trucks. The behaviour you describe with the vanishing and appearing vehicles is called “pocket cars” this “mostly” happens when a citizen get off a transit vehicle and cannot continue using transit to get to their destination, or transit system is too slow. As I understand, I can place the park assets everywhere. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. I understand not wanting to accidentally mess up your achievements but maybe they could have added a dev flag along the lines of 'This mod effect gameplay so it isn't a cheat' so mods like Autosave. mikelleh63. Same thing if someone's house is burning down, it should direct you to the house in question. If you used only that network, and mass transit, it might. By Spector. Always read a mods description before subbing. and when they finish their break the car appears from nowhere. Is there any way to disable just these disasters whilst keeping the rest? 6. innovative crushed brick roads with brick crossings. . Cities: Skylines II Official Gameplay Trailer | Coming October 24th, 2023. ago. ). There is only limited parking. , Ltd. Can we please have car ferries in Cities:Skylines? These can transport cars, buses, biofuel buses, passengers (fewer than regular ferries), herses. Check regularly for new vehicles. Cities Skylines: All, except for some music packs. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. MaxFX Oct 31, 2022 @ 9:46am. I really like the idea of parking meter roads/policies. Reply Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080 It isn't enabled through the in-game gui menu that allows you to alter intersections and stuff, you need to go into the game options and select the TM:PE tab. 16 feb 2020, ore 14:43 The only way to ban private cars currently is. MrsPuddleduck. i made a service area for the highway with some parking lots, benches, toilets and so on. Report. Now 100% of your city will try to get to ONE intersection to enter/exit the hwy. Xamurai Nov 5 @ 11:29am. If you can find a way to provide a link between the places. Cars don't use roads that are rebuilt What is your game version? 1. Even with bulldozing the street, and rebuilding it, the car stays in place - and if you move the road, the car does not despawn and can (for instance) stay sitting in the middle of a lumberyard. I noticed weird behaviour from the passengers though. BUT u have to build parkinglots or your cims will drive in circles like crazy. Transportation is one of the services in Cities: Skylines. 495. I think it is called "advanced parking AI" or something along those lines. That event should be of course random on any road. Listed below is a compiled list of every vehicle in the game. ago. I put a couple years into this one - 287K pop, 80% traffic, over 1000 assets. When I click on any white line parking, the info window shows it is 'Off', and the On/Off button is disabled, and so is the Relocate button. Cities: Skylines is the only game I know where people get mad at the developers because mods aren't working --Lucododosor "Paradox gamers are funny. The inverse also happens, cims go onto the bus lane. They then proceeded to get their pocket cars out and clog up the road which I would expect I could just fix by putting a public transportation solution somewhere near this junction BUT in order to do this I just checked where they were all. -𝔽𝔼𝔸𝕋𝕌ℝ𝔼𝕊: a total of 49 roads. It does mean that you'll have to add more parking to your city though, since everyone going places will have to actually park instead of having their car vanish. Open the district info window and there should be a drop down menu to change the building styles to what ever you enabled in your content manager. • 7 mo. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. By: Simon Ryr. I think it is sad that the best game to come out this year can be unplayable at times because of this obstacle. Select "junction restrictions" then click on the junction for the option to disable the crosswalk. That will suffice as a. For the people that has been worried about the texture and grraphic in CS2, the game just got a 46gb update adding 4k and making the game look much better! You might have noticed some buildings looking a bit 'out of focus' before when zoomed in, but looks so good right now! 101. disable or completely unsubscribed? only the latter guarantees that the effect of the mod doesn't continue, you can also use the -NoWorkshop start option pocket cars, which i think you're describing, is a part of the game. Icehawker. Two other options for stuck vehicles: 1) Traffic Manager: Presidential Edition adds a red x to delete individual vehicles; 2) use vehicle info to jump and delete the building that spawned the vehicle (residence, taxi stand, etc. Originally posted by macluk: there is one option before you gave it up - if you have Move It mod - load your city with More Vehicles mod, save your city layout, props buildings, roads, trees, using that mod's export option, and start a new map without More Vehicles, import that layout (if you use the same map, choose restore option, it will. Cities: Skylines Flickering Vehicles Bug HELP ¦ Vehicles Not Loading ProperlyI really hope you guys enjoyed this video, If you did be sure to leave a like as. (All color differences are pending). A little more info: I'm very new to the game, about a month in. You can disable pocket cars in the TM:PE settings which should fix that. Or you can use the skip file option to stop them being loaded. -Place down the parking lot roads of whichever size you desire. Move the subway station onto a separate road away from the intersection. 0-f3 (Parklife) This mod adds an extra element to the building info UI panel. their are only vehicles from the services building . First, the first few segments of a road connection entering a map. Cities in this game are like scaled down versions of their real-life counterparts. Zones & Signature Buildings I. Often these cars will drive a couple of meters down the road or drive around the block. It goes like this: A section of your city is having a huge traffic jam. Hwys are already built. Couple more screenshots of my college in Cities: Skylines 2! Used the beautification tools we do have available & think it turned out alright. My one train station close to my tourism district is set to allow Intercity Trains. There's no way an industry would use that many vehicles.